Beacon Effects
In this page you will learn how to add custom beacon effects
You can add beacon effects inside effects.yml
Effect Config Structure
Effects:
<effect id>:
Display Name: <effect display name>
Item: <effect display item>
Description: <effect description>
Enabled: <true/false>
Levels: <effect upgrades map list>
...Effect Upgrades Config Structure
Levels:
- Cost:
<economy name>: <price>
...
Description: <upgrade description>
Power Consumption: <upgrade's effect power consumption>
Effects: <effects map list>
Condition: <upgrade's effect condition>
...
Economy Types
PlayerPoints
Vault
Level
<Item> (see config.yml)
Available Effects
Experience Boost
Multiply received experience
Keep the multiplier small (but not less than 1) to keep things balanced
Temporary Fly
Gives temporary flight mode to the player, will be revoked if the player goes out of the beacon range.
Furnace Boost
Speeds up cook time but might also consumes fuel faster
Crops Boost
Once a crop (e.g. WHEAT, BEETROOTS, CARROTS, MELON_STEM, etc) is placed, it will be skipped for certain stage when the location is inside the beacon range
Magnet
Pulls entities towards the beacon (positive magnitude) or against the beacon (negative magnitude)
Potion Effect
Gives potion effect to entities inside the beacon range
Potion Duration Boost
Decrease the duration of specific active potion effect from entities inside beacon
Stupid AI
Completely disables entity AI. When AI is disabled, entity will no longer target/attack anyone
Spawner Boost
Decrease the spawner spawn/trigger interval
Fire Control
Sets entity on fire (positive fire tick) or extenguish it (negative fire tick)
Saturation
Gives saturation to the player
Command Executor
Executes command as players or console
Placeholders:
{player}The entity name{uuid}The entity UUID{world}The entity world name{x}The entity x coordinate{y}The entity y coordinate{z}The entity z coordinate{yaw}The entity yaw{pitch}The entity pitch{beacon_x}The beacon x coordinate{beacon_y}The beacon y coordinate{beacon_world}The beacon world name
Immortality Field
Has a chance of preventing entities inside beacon from death (same function as totem of undying)
Experience Gain
Gives specific amount of experience to all players inside the beacon
Cooldown Reduction
Reduce player's cooldown
Temporary Permission
Gives or revokes permissions temporarily to all players inside the beacon range
Prevent Mob Spawning
Prevents mob spawning in the beacon area
Keep Chunk Loaded
Keep chunk loaded as long as the beacon is active
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